/// <summary>
/// 生成缩略图 /// </summary> /// <param name="originalImagePath">源图路径(物理路径)</param> /// <param name="thumbnailPath">缩略图路径(物理路径)</param> /// <param name="width">缩略图宽度</param> /// <param name="height">缩略图高度</param> /// <param name="mode">生成缩略图的方式 1、HW:指定高宽缩放(可能变形)2、W:指定宽,高按比例 3、H:指定高,宽按比例 4、Cut:指定高宽裁减(不变形)</param> public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode) { System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);int towidth = width;
int toheight = height;int x = 0;
int y = 0; int ow = originalImage.Width; int oh = originalImage.Height;switch (mode)
{ case "HW"://指定高宽缩放(可能变形) break; case "W"://指定宽,高按比例 toheight = originalImage.Height * width / originalImage.Width; break; case "H"://指定高,宽按比例 towidth = originalImage.Width * height / originalImage.Height; break; case "Cut"://指定高宽裁减(不变形) if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight) { oh = originalImage.Height; ow = originalImage.Height * towidth / toheight; y = 0; x = (originalImage.Width - ow) / 2; } else { ow = originalImage.Width; oh = originalImage.Width * height / towidth; x = 0; y = (originalImage.Height - oh) / 2; } break; default: break; }//新建一个bmp图片
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);//新建一个画板
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;//清空画布并以透明背景色填充
g.Clear(System.Drawing.Color.Transparent);//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);try
{ //以jpg格式保存缩略图 bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); } catch (System.Exception e) { throw e; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); } }